Go Back   Black Mesa: Community Forums > Black Mesa > Information Archives

Information Archives Useful threads from before the mod was released. These are mostly to be used as wiki references.

Reply
 
Thread Tools
Old 13-06-12, 22:40   #7401
Bloodshot's Avatar
Bloodshot
Alien Grunt
 
Join Date: 12th July, 2010
Posts: 2,874

 

     



Quote:
Originally Posted by Garcian Smith View Post
Here's a soldier with a pistol. There will be nothing special about them. Apart from getting dead slightly faster, I assume.
Wow, after seeing that again it makes me realize how glad I am they changed the MP5 model.


Reply With Quote
Old 13-06-12, 22:50   #7402
UrBY's Avatar
UrBY
Houndeye
 
Join Date: 28th August, 2009
Location: In an office somewhere in the UK.
Posts: 532

Send a message via MSN to UrBY
 

     



Funny, I don't even remember what the old mp5 model looked li- Guargh! OH MY FFFFF...

Yes. I am also glad of that.


Reply With Quote
Old 13-06-12, 23:37   #7403
xalener's Avatar
xalener
Banned
 
Join Date: 28th May, 2009
Posts: 4,364

 

     



TACTICAL MODERN RED DOT SIGHT


Reply With Quote
Old 13-06-12, 23:47   #7404
amazingcomedy's Avatar
amazingcomedy
Zombie
 
Join Date: 14th February, 2011
Posts: 294

 

     



Has the gib system shown in this video been changed at all?


Reply With Quote
Old 14-06-12, 04:53   #7405
Bloodshot's Avatar
Bloodshot
Alien Grunt
 
Join Date: 12th July, 2010
Posts: 2,874

 

     



more of an enquiry about the mod then a suggestion, no?


Reply With Quote
Old 14-06-12, 06:29   #7406
JamesKane's Avatar
JamesKane
Developer
 
Join Date: 2nd May, 2009
Posts: 1,351

 

     



Quote:
Originally Posted by amazingcomedy View Post
Has the gib system shown in this video been changed at all?
yes


Reply With Quote
Old 14-06-12, 19:20   #7407
Kaweebo's Avatar
Kaweebo
Vortigaunt
 
Join Date: 2nd May, 2011
Location: Indiana
Posts: 1,030

 

     



Quote:
Originally Posted by JamesKane View Post
yes
I'm glad, no matter how good the gibbing itself looked, it feels too much like the bodies are being held together by glue. Plus, you'd think explosions like that would last a little longer and cause third degree burnings. And the shotgun gib, well, I don't think enemies would gib that easily via shotgun unless you turned up the settings, anyway.


Reply With Quote
Old 14-06-12, 20:26   #7408
xalener's Avatar
xalener
Banned
 
Join Date: 28th May, 2009
Posts: 4,364

 

     



Enemies don't gib from the shotty anymore. If any enemy would gib from the shotty, it would be the Headcrabs and the Controller imo.

Oh god, I just imagined blasting a zombie in the face with a secondary shot, and the headcrab explodes off of it's hosts's body.


Reply With Quote
Old 14-06-12, 20:34   #7409
Bloodshot's Avatar
Bloodshot
Alien Grunt
 
Join Date: 12th July, 2010
Posts: 2,874

 

     



That would be awesome.

Hell, maybe even the secondary shot being able to blow small limbs off. It might be a little much, but at least it'd feel more satisfying since your sacrificing more ammo.


Reply With Quote
Old 14-06-12, 20:40   #7410
xalener's Avatar
xalener
Banned
 
Join Date: 28th May, 2009
Posts: 4,364

 

     



I don't think they could do regular dismemberment, or they could, but they couldn't get the limb that's "off" to not affect the ragdoll. Personally I don't see that as an issue because it wasn't an issue in the left 4 dead games. Oh well.



Last edited by xalener; 14-06-12 at 21:19..
Reply With Quote
Old 15-06-12, 10:46   #7411
UrBY's Avatar
UrBY
Houndeye
 
Join Date: 28th August, 2009
Location: In an office somewhere in the UK.
Posts: 532

Send a message via MSN to UrBY
 

     



Quote:
Originally Posted by xalener View Post
Oh god, I just imagined blasting a zombie in the face with a secondary shot, and the headcrab explodes off of it's hosts's body.
...Fuck


Reply With Quote
Old 15-06-12, 10:51   #7412
Raminator's Avatar
Raminator
Lead Developer
 
Join Date: 2nd May, 2009
Location: Newcastle, Australia
Posts: 3,282

Send a message via MSN to Raminator
 

     



It does that in Half-Life 2, doesn't it?


Reply With Quote
Old 15-06-12, 10:53   #7413
JeffMOD's Avatar
JeffMOD
Vortigaunt
 
Join Date: 2nd May, 2009
Location: Somewhere in Canada...
Posts: 1,934

 

     



The headcrab doesn't gib, but it does come off. So it does half of that.


Reply With Quote
Old 15-06-12, 10:54   #7414
Raminator's Avatar
Raminator
Lead Developer
 
Join Date: 2nd May, 2009
Location: Newcastle, Australia
Posts: 3,282

Send a message via MSN to Raminator
 

     



Ah, I missed the part about gibbing.


Reply With Quote
Old 20-06-12, 01:41   #7415
jone4s's Avatar
jone4s
Headcrab
 
Join Date: 3rd June, 2012
Location: germany, berlin
Posts: 107

 

     



one more suggestion: I would like to see a forest of these tentacles on xen... i mean, really many of them... just an idea.


Reply With Quote
Old 20-06-12, 12:13   #7416
Artic Xiongmao's Avatar
Artic Xiongmao
Zombie
 
Join Date: 25th June, 2009
Posts: 324

 

     



I really can't picture Xen in Black Mesa, and it's not just because it hasn't been shown. It's just such a different place to Earth and the textures from the original HL are so poor that the environment could be interpreted in so many ways. There was one particular texture, used a lot in the factory and other "buildings", that looked like metal behind a lot of vines; that could be remade as looking just natural, or maybe more metal-y... I just can't picture it. And the skyboxes? They looked like gigantic space microbes. I just can't see it done on the Source engine.

Devs will have to be more aesthetically creative in Xen than in anywhere else. And maybe also creative in gameplay too, since so many people hated the over-use of platforming in the Xen levels...



Last edited by Artic Xiongmao; 20-06-12 at 12:24..
Reply With Quote
Old 20-06-12, 21:31   #7417
Nightblade+--'s Avatar
Nightblade+--
Headcrab
 
Join Date: 9th March, 2010
Location: Interwebs
Posts: 154

 

     



Quote:
Originally Posted by jone4s View Post
one more suggestion: I would like to see a forest of these tentacles on xen... i mean, really many of them... just an idea.
I like this.


Reply With Quote
Old 21-06-12, 00:17   #7418
xalener's Avatar
xalener
Banned
 
Join Date: 28th May, 2009
Posts: 4,364

 

     



Quote:
Originally Posted by Artic Xiongmao View Post
I really can't picture Xen in Black Mesa, and it's not just because it hasn't been shown. It's just such a different place to Earth and the textures from the original HL are so poor that the environment could be interpreted in so many ways. There was one particular texture, used a lot in the factory and other "buildings", that looked like metal behind a lot of vines; that could be remade as looking just natural, or maybe more metal-y... I just can't picture it. And the skyboxes? They looked like gigantic space microbes. I just can't see it done on the Source engine.

Devs will have to be more aesthetically creative in Xen than in anywhere else. And maybe also creative in gameplay too, since so many people hated the over-use of platforming in the Xen levels...



Here's hoping.


Reply With Quote
Old 21-06-12, 01:00   #7419
Artic Xiongmao's Avatar
Artic Xiongmao
Zombie
 
Join Date: 25th June, 2009
Posts: 324

 

     



It certainly has to look strange. Whatever they come up with, I hope it's not just a 1-to-1 makeover, with pretty much HD versions of all textures and models, and nothing creatively new. But looking at some of those newer screenshots... yeah, I'm pretty sure we can put those worries to rest.


Reply With Quote
Old 21-06-12, 09:30   #7420
Woflznpie's Avatar
Woflznpie
Cockroach
 
Join Date: 21st June, 2012
Posts: 12

 

     



Maybe they should add Magnusson in the lounge in Anomalous Materials because he says If you pull this off, I might just forgive you for that debacle at Black Mesa. You know the one I mean... involving a certain microwave casserole."


Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump




All times are GMT. The time now is 20:40.
Thank you, and have a very safe, and productive day.

Navbar with Avatar by KolbiPowered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.