Go Back   Black Mesa: Community Forums > Black Mesa > News & Developer Updates

News & Developer Updates Patch information, updates, and interviews with the developers.

Closed Thread
 
Thread Tools
Old 19-11-13, 15:48   #1
cman2k's Avatar
cman2k
Project Leader
 
Join Date: 2nd May, 2009
Location: Los Gatos, California
Posts: 150

 

     



Happy Birthday Half-life!

HAPPY 15TH BIRTHDAY HALF-LIFE! We here at Black Mesa have some big news!

The Big News:
Last year, Black Mesa was one of the first Steam games to be Greenlit by you, our amazing fans. We've had quite a year since then, with a lot happening internally that we haven't been able to talk about... until now. Black Mesa has been given the opportunity to be sold as a retail product on Steam! This is an incredible honor - one we never expected - but also one we found hard to accept.

We never developed Black Mesa with money in mind. Our team is made up of average, hardworking people, and no one joined the team to make money. For us, Black Mesa is purely a labor of love. We believe this philosophy has significantly contributed to the overall quality and feel of the game.

Our decision to sell Black Mesa rests on two key points. One is we believe we can make the game even better by having full access to the Source engine. This lets us tackle and fix limitations instead of working around them. The second is because frankly, our team could really use the financial help.


The Plan:
Soon you'll see Black Mesa available on Steam for a relatively low price. But we aren't dropping all support for the free version. In fact shortly after the Steam release there will be a completely new free version of the game. We also plan to open source our maps and some game assets to the modding community!

Purchasing the Steam version of Black Mesa is more about supporting the team and our efforts than anything else. However, the Steam version will include features that the free version simply can not have. We will be paying careful attention to feedback, and you'll have a very real say in how the final game turns out.


Long-Term Plans and Xen:
We've been overwhelmed by fan anticipation for Xen, and we're excited so many people are eager to conclude the game. To be totally honest however, Xen is still a ways off. Over the past year, we have spent a HUGE amount of time porting the game to a new engine and fixing hundreds of bugs. The work to port to the new engine was not because of the decision to go retail, this was work that had to be done to get Black Mesa onto Steam and support our future plans.

So, please be patient with us as we work to make Xen a stunning and worthy conclusion to Black Mesa. Until Xen is completed, we have multiple interesting additions planned for the Steam version of Black Mesa, which we will announce later on down the road.

Thanks,
The Black Mesa Dev Team


Old 19-11-13, 16:03   #2
The Master's Avatar
The Master
Snark
 
Join Date: 29th January, 2010
Posts: 59

 

     



Congrats, hope to continue to see great things from you guys. You've definitely got my purchase.



Last edited by The Master; 19-11-13 at 16:08..
Old 19-11-13, 16:25   #3
varg.666's Avatar
varg.666
Zombie
 
Join Date: 28th July, 2013
Location: Melbourne, Australia
Posts: 469

 

     



I'm happy to pay this game, free or not, I don't care take my money.


Old 19-11-13, 16:28   #4
Gregs2k2's Avatar
Gregs2k2
Cockroach
 
Join Date: 1st September, 2010
Location: UK
Posts: 15

Send a message via Skype™ to Gregs2k2
 

     



Good for you guys. It always staggered me that you gave away such a huge, amazing product. I look forward to clicking on the BUY button once it arrives on Steam. Best of luck in your continued adventure.


Old 19-11-13, 16:39   #5
Starscre4M's Avatar
Starscre4M
Snark
 
Join Date: 20th November, 2009
Posts: 55

 

     



I hope to see it soon.


Old 19-11-13, 16:58   #6
TehBoxNoob's Avatar
TehBoxNoob
Houndeye
 
Join Date: 24th April, 2011
Location: The Netherlands
Posts: 999

 

     



Blargh, I somehow expected this.
Still payin' though.



Last edited by TehBoxNoob; 19-11-13 at 17:01..
Old 19-11-13, 16:59   #7
Kenley's Avatar
Kenley
Snark
 
Join Date: 14th September, 2012
Location: USA
Posts: 60

 

     



Wow, Congratulations! I look forward to buying the new version! As for Xen, we can wait until you all think it's ready. We believe in the team and in the process.


Old 19-11-13, 17:01   #8
Maxey's Avatar
Maxey
Gargantua
 
Join Date: 7th August, 2009
Location: Elvas, Portugal
Posts: 5,929

 

     



So you got Valve's blessing for this? So cool. Expect all of my money!


Old 19-11-13, 17:07   #9
Artic Xiongmao's Avatar
Artic Xiongmao
Zombie
 
Join Date: 25th June, 2009
Posts: 344

 

     



I'll certainly buy it! Xen might not be near, but the update to a newer engine makes up for it. What Source engine, though? Will we see any noticeable difference? People wouldn't say "no" to a few screens showcasing it. I mean, if you are enticing us for the Steam release and Xen is still a ways off, showing us the result of the new engine, the bugfixes and other changes might be nice

And how "soon" is soon? Are you using the anniversary to update us on the progress of the game or is this supposed to be a launch announcement? In other words, are we months away from the release or weeks?



Last edited by Artic Xiongmao; 19-11-13 at 17:25..
Old 19-11-13, 17:14   #10
Maxey's Avatar
Maxey
Gargantua
 
Join Date: 7th August, 2009
Location: Elvas, Portugal
Posts: 5,929

 

     



http://www.reddit.com/r/Games/commen...a_to_become_a/

Just posted the news on reddit.



Last edited by Maxey; 19-11-13 at 17:29..
Old 19-11-13, 17:22   #11
your-name-here's Avatar
your-name-here
Lead Developer
 
Join Date: 8th January, 2011
Posts: 215

 

     



Quote:
Originally Posted by Maxey View Post
You should really fix your title wording. We aren't taking features away from the free version. The free version of the game has been ported to Source 2013. Right now, that version is functionally equivalent to the released version of Black Mesa we released a year ago. When we got on greenlight, we were forced to move to another engine. Right now, we can't tell you what that engine is due to our licensing agreement. Being on this new engine allows us to change how the engine works, modify tools, etc; things we plain and simply cannot do for the free version. I plan to open source the black mesa code for the free version. I also want the paid version to be open source (only client and server, nothing else) but we need to talk to VALVe about that. We want both versions of the game to be as moddable as possible. I don't have a timetable on that part just yet.


Old 19-11-13, 17:23   #12
Maxey's Avatar
Maxey
Gargantua
 
Join Date: 7th August, 2009
Location: Elvas, Portugal
Posts: 5,929

 

     



Yeah, someone on reddit has already alerted me to that but I can't seem to be able to change the title.


Old 19-11-13, 17:23   #13
xsantosis's Avatar
xsantosis
Headcrab
 
Join Date: 2nd January, 2011
Posts: 116

 

     



Nice



Last edited by xsantosis; 01-04-14 at 17:10..
Old 19-11-13, 17:25   #14
Swaggless's Avatar
Swaggless
Zombie
 
Join Date: 26th February, 2013
Location: 'Murica
Posts: 318

 

     



Awesome! You've earned my money! So ...what does "soon" mean? We talkin' later today, or a few weeks, or a month or two?


Old 19-11-13, 17:27   #15
your-name-here's Avatar
your-name-here
Lead Developer
 
Join Date: 8th January, 2011
Posts: 215

 

     



"Soon" is currently being hashed out. We are in the process of figuring out what features and functionality we want for the next release (e.g. steam workshop support, steam cloud, etc). Note I'm not confirming or denying that these features will exist in the release, just stating some examples


Old 19-11-13, 17:30   #16
Maxey's Avatar
Maxey
Gargantua
 
Join Date: 7th August, 2009
Location: Elvas, Portugal
Posts: 5,929

 

     



Ok, had the delete the old post and make a new one because I couldn't change the title.

http://www.reddit.com/r/Games/commen...a_to_become_a/


Old 19-11-13, 17:32   #17
csapdani's Avatar
csapdani
Cockroach
 
Join Date: 2nd September, 2012
Posts: 7

 

     



Congrats! Keep it up.


Old 19-11-13, 17:33   #18
Swaggless's Avatar
Swaggless
Zombie
 
Join Date: 26th February, 2013
Location: 'Murica
Posts: 318

 

     



Quote:
Originally Posted by your-name-here View Post
"Soon" is currently being hashed out. We are in the process of figuring out what features and functionality we want for the next release (e.g. steam workshop support, steam cloud, etc). Note I'm not confirming or denying that these features will exist in the release, just stating some examples
I would just like to say that I would LOVE Workshop integration. Every game should have a Workshop!

Either way, you guys have my support!

I also have to give it up for Good Guy Valve, letting you guys sell a game on their own service, based on their own IP is actually really nice.



Last edited by Swaggless; 19-11-13 at 17:36..
Old 19-11-13, 17:35   #19
Artic Xiongmao's Avatar
Artic Xiongmao
Zombie
 
Join Date: 25th June, 2009
Posts: 344

 

     



Quote:
Originally Posted by your-name-here View Post
"Soon" is currently being hashed out. We are in the process of figuring out what features and functionality we want for the next release (e.g. steam workshop support, steam cloud, etc). Note I'm not confirming or denying that these features will exist in the release, just stating some examples
If I'm not mistaken, with that you answered my question too: this is not so much a release announcement as it is a progress update. Good to know. I got a bit over-hyped there for a minute, I think


Old 19-11-13, 17:36   #20
varg.666's Avatar
varg.666
Zombie
 
Join Date: 28th July, 2013
Location: Melbourne, Australia
Posts: 469

 

     



Are you guys considering using a crowdfunding website Kickstarter to help you cover your licensing fees from valve?


Closed Thread

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 13:07.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Navbar with Avatar by Kolbi