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| Information Archives Useful threads from before the mod was released. These are mostly to be used as wiki references. |
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#7541 |
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Join Date: 14th April, 2011
Posts: 197
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I think the trick was that you said please, which nobody has done before.
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#7542 |
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Join Date: 7th August, 2012
Location: Spain
Posts: 6
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If you want, i can help with translations to other lenguatges , like Spanish and Polish
Contact me : [email protected] I know well the English , and perfectly the : Spanish and the Polish |
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#7543 |
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Join Date: 25th June, 2009
Posts: 324
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You know well "the English"? That'd mean the English people. Maybe you don't know the English language so well.
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#7544 |
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Join Date: 24th July, 2010
Location: Germany
Posts: 415
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There are no translations needed as of this point. The Fanbase will do their own. One time or another.
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#7545 | |
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Quote:
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#7546 |
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Join Date: 9th May, 2009
Location: Seattle, WA
Posts: 2,039
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He knows the English and the Spanish and the Polish.
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#7547 |
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Join Date: 6th July, 2009
Location: Buenos Aires, Argentina
Posts: 1,251
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#7548 |
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Join Date: 2nd May, 2009
Posts: 1,512
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#7549 |
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Join Date: 7th August, 2012
Location: Taiwan
Posts: 2
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Just checked the gameplay uploaded by ValveTime @ youtube, just decide to pop up here to throw quick feedbacks.
1. I'm pretty sure a pulling hammer animation is missed when the cylinder of the Revolver revolves. 2. The ammo box on the mounted machinegun should be shaking as the gun fires. 3. I think the game could use a press-to-use quick melee like a elbow/knee attack. This would help breaking the fragile objects like glass and window, or spam the enemy to create a breathe room when the player need to wrestle. And of course the quick melee will barely doing damages. 4. I think there should be a hit reaction animation when characters taking hits. Last edited by NokiaSE; 07-08-12 at 16:50.. |
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#7550 | |
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Join Date: 28th June, 2009
Posts: 783
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Quote:
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#7551 | |
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Join Date: 25th June, 2009
Posts: 324
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Quote:
4. There is, as far as I know. As in HL2, they are more subtle than in other games. Enemies don't go limping. |
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#7552 | |
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Join Date: 7th August, 2012
Posts: 14
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Quote:
But yeah, it would be nice to have a quickbutton for the Crowbar, kinda like the Gravity gun has in Hl2. |
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#7553 | |
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Join Date: 4th August, 2010
Location: Maryland
Posts: 1,781
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Quote:
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#7554 |
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Join Date: 7th August, 2012
Location: Spain
Posts: 6
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1. I know that , say English is correct , but ''the English'' no , i wrote that post quickly... (i know English well)
2. I'm not perfect with English so i can comitt mistakes like (lenguatges - languages) I don't need to write perfect in English , to do a very good translation . I only need to understand the text and write it later into my language. 3. I'm not a professional Thx for reading this , sorry for my grammar and punktuation ! Last edited by gearsecond; 07-08-12 at 19:03.. |
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#7555 |
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Join Date: 2nd May, 2009
Location: Montreal suburbs
Posts: 4,580
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There's a website somewhere for this project but all translation work is set to take place after the mod is publicly available for download.
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#7556 | |
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Join Date: 7th August, 2012
Location: Spain
Posts: 6
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Quote:
But its bad to release a game only in one language ... It have more professional look when its released in 3 or more ... Even if it's only a mod A people of whole world are waiting for it , if they release it only in English , a lot of people do not play it before having a good translation into his languatge . (also not everyone know how to install a translation XD , i know some people If someone was waiting 8 years ... it's because they expect a piece of really good game . Sorry if i repeat some questions but i don't have a good grammar in english |
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#7557 |
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Join Date: 5th August, 2010
Posts: 407
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I don't understand why you would waste your time, translations for games/mods are completely useless and should stay in English.
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#7558 | |
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Join Date: 7th August, 2012
Location: Spain
Posts: 6
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Quote:
We can't give to someone game only in English , what happend if this person don't have any idea of speaking it ? The young people almost know it , but what happens with that players that ever studied English and are to old to do it ? They have to play in English ... without understand the history and the dialogues ? I think NO ! Always they will be translations |
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#7559 |
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Join Date: 15th November, 2009
Posts: 164
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SUGGESTION:
Move Magnum farther from camera while iron sighted. It looks quite ok in BF3: http://images.wikia.com/battlefield/...-2-620x348.jpg |
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#7560 |
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Join Date: 22nd May, 2009
Location: Prince Edward Island, Canada
Posts: 146
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It would obviously be better if they increased the size of the ironsights so you wouldn't be able to miss .
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