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#6461 |
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Join Date: 24th January, 2010
Location: Turkey
Posts: 785
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#6462 |
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Join Date: 9th May, 2009
Posts: 1,418
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seeing as the devs said there is a good chance that you won't find the same face twice, it would appear that even if they DID use face a, chin c, (which I highly doubt they do) there will be enough face a-z's that you probably won't notice them being reused too much.
but as I said above, I seriously doubt that is their method as everything else the youtard said was just hot air. |
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#6463 |
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Join Date: 24th January, 2010
Location: Turkey
Posts: 785
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Ok. Thanks and i'm looking for it at the wiki now.
Edit: man! i am forgetting. I was going to ask if we were able to use TOWs .. you get the point Last edited by X_Mastershot_X; 03-03-10 at 18:32.. |
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#6464 |
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Join Date: 4th May, 2009
Posts: 1,324
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it looks accurate to me
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#6465 |
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Looks like he either cant count to 4, or doesn't know the alphabet; I wouldn't take him seriously...
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#6466 | |
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Join Date: 2nd May, 2009
Posts: 1,350
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Quote:
HL2 characters where used as temp characters until we could grasp how to implement many unique faces ingame. Hence, the character creation system was made after the trailer. More information on the character creation system and how it works can be obtained on the wiki, here. The commenter implies blending between pre-existing faces is a bad thing, but I beg to differ. This way not only allows us to estimate what the characters will look like ingame but also guarantee the face generated will look human. It is simple and effective, why go anymore complex? We are not using a re-skinned hl2 pistol. Half-Life 2 Pistol BM Pistol We are not using a re-skinned hl2 crossbow Half-Life 2 Crossbow BM Crossbow The crowbar and 357 are re-skinned. The 357 has new animations as well. Last edited by JamesKane; 03-03-10 at 18:39.. |
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#6467 |
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Join Date: 4th May, 2009
Posts: 1,324
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The HL2 crossbow looks like it shoots some sort of crazy glowing metal rod and is battery-powered. The BM crossbow looks like a realistic small bolt-shooting crossbow. What is the reason for the alterations?
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#6468 |
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Join Date: 24th January, 2010
Location: Turkey
Posts: 785
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Bm's one looks very beautiful. Valve needs 2 learn from you.Even if they are making a weird crosbow.
Last edited by X_Mastershot_X; 03-03-10 at 18:44.. |
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#6469 | |
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Join Date: 2nd May, 2009
Posts: 1,350
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Quote:
The HL1 crossbow was more of a dark gun and so we resembled ours as such. http://half-life.wikia.com/wiki/Black_Mesa_Crossbow |
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#6470 |
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Join Date: 4th May, 2009
Posts: 1,324
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oic
I wonder what the fuck Valve was thinking with that weird crossbow. |
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#6471 |
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Join Date: 2nd May, 2009
Posts: 1,350
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#6472 |
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Join Date: 2nd May, 2009
Location: Norway
Posts: 310
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#6473 |
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Join Date: 19th May, 2009
Posts: 1,251
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it's superheated rebar. I think it's supposed to look futuristic and piecemeal at the same time, like it was made by the rebels. The battery is probably used to heat the rebar or something. I dunno. And rebar can be found anywhere, so...
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#6474 |
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Join Date: 27th May, 2009
Location: Pennsylvania, USA
Posts: 2,067
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Pretty much what they said. It's an improvised weapon made out of junk parts and shoots pieces of rebar that has been heated by the battery on the bottom.
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#6475 |
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Join Date: 6th February, 2010
Posts: 23
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The technology you had 6 years ago is not the same as technology you have today, hence a mod with the anticipation and professionalism that black mesa has is expected to rise above a 2004 game's graphics.
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#6476 |
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#6477 |
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Join Date: 23rd October, 2009
Posts: 142
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#6478 |
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Join Date: 2nd May, 2009
Location: Barnet, London
Posts: 1,930
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#6479 |
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Join Date: 27th September, 2009
Posts: 483
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he meant "Except in game, it would appear."
The way he wrote it was also correct. |
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#6480 |
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Join Date: 9th July, 2009
Posts: 11
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