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#8661 |
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Join Date: 2nd May, 2009
Location: Belgium
Posts: 2,740
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Actually, yes.
Not sure why PingWing asked a question and provided the answer though. |
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#8662 |
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Join Date: 2nd May, 2009
Location: Barnet, London
Posts: 1,930
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What would it be zooming in with?
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#8663 |
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Join Date: 19th May, 2009
Location: Belgium
Posts: 968
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The 12 megapixel 6x digital zoom feature, duh? l2guns.
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#8664 |
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Join Date: 18th June, 2009
Location: EVERYWHERE
Posts: 1,212
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I don't like the zoom feature. It makes the crossbow redundant. No seriously: It does.
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#8665 |
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Join Date: 2nd May, 2009
Posts: 2,008
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#8666 |
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Join Date: 2nd May, 2009
Location: Barnet, London
Posts: 1,930
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Oh, I'd completely forgotten about that.
Erm, carry on... |
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#8667 |
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Join Date: 31st December, 2009
Location: Latvia (as in NOT Armenia)
Posts: 1,264
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#8668 |
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Join Date: 22nd May, 2010
Posts: 8
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What kind of (third-party) programs are you using (besides the Source SDK itself) for the mod development?
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#8669 |
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Their own.
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#8670 |
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Join Date: 19th May, 2009
Posts: 1,252
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Um, I'm pretty sure the magnum does not zoom in single player, that function was only put in HL multi player.
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#8671 |
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Join Date: 18th June, 2009
Location: EVERYWHERE
Posts: 1,212
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Basicly. It didn't zoom at all in singlepayer.
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#8672 |
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Join Date: 2nd May, 2009
Location: The space between the bits that stick out on a comb, i.e. Antwerp
Posts: 1,799
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#8673 |
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Join Date: 13th January, 2010
Location: Derbyshire, UK
Posts: 296
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So the magnum has a zoom? That's the first change I don't like. It was only in multiplayer before.
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#8674 |
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Join Date: 2nd May, 2009
Location: Belgium
Posts: 2,740
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You can just not use the secondary function, so I don't see the problem.
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#8675 |
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Join Date: 16th September, 2009
Location: United States, Rhode Island
Posts: 705
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Yeah, but it's still there.
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#8676 |
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Join Date: 27th February, 2010
Posts: 190
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Well, you don't have to use the zoom.
Makes it more similar to the crossbow, but the shots hit instantly and it doesn't fire under water. |
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#8677 |
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Will there be mutilated / half eaten / dismembered bodies laying around after the RC? It would seem especially necessary if it's a body where you can clearly see that aliens are eating it. Or absorbing their life-forces. or whatever.
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#8678 |
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Join Date: 19th May, 2009
Posts: 1,252
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Yes. I just searched for a picture that I know exists of an area in Office Complex of a dead scientist lying in a pool of blood, clearly a prop added for post-RC atmosphere, but couldn't find it. They will be there, though.
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#8679 | |
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Join Date: 22nd February, 2010
Location: Germany
Posts: 1,590
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Quote:
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#8680 |
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Join Date: 2nd May, 2009
Location: Belgium
Posts: 2,740
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No, because that's just a dead NPC, not a mangled corpse prop.
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