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#18321 | |
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Also, it's a joke. I've been following BMS since 2005. Bloody kids these days. |
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#18322 | |
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Join Date: 22nd February, 2010
Location: Germany
Posts: 1,590
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Quote:
NOTICE: The developers will not reveal anything related to Xen until the mod release. I guess, it also counts for the soundtrack. Last edited by DiePoente; 13-04-12 at 09:12.. |
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#18323 |
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Join Date: 31st August, 2010
Location: Belgium (Flanders)
Posts: 316
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What would be spoilery about listing the Xen chapters in the soundtrack list?
I mean, the Xen chapter names will still be the same... right? Maybe some Xen chapters are totally different or not even in the game anymore. Pure guess though |
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#18324 |
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Join Date: 22nd February, 2010
Location: Germany
Posts: 1,590
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#18325 |
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Join Date: 24th July, 2010
Location: Germany
Posts: 415
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Just donated Joel $10CAD. The work I've seen so far is outstanding.
I think the phrase "not much longer" is everything other than specific. So don't start the same hype as with the gold status announcement. |
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#18326 |
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Join Date: 27th June, 2010
Posts: 39
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Not much longer than what? Longer is a comparative. You have to compare it to something.
Not much longer than 3 years? |
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#18327 |
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Join Date: 2nd May, 2009
Location: Greece
Posts: 237
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#18328 |
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Join Date: 30th May, 2009
Location: Canada
Posts: 299
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I'm not saying Joel is lying, but I won't believe its 'not much longer' until there is an official announcement on the website and forum.
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#18329 |
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Join Date: 3rd July, 2009
Posts: 772
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Won't be much longer till that ha! haha, ha..
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#18330 |
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Join Date: 27th May, 2009
Posts: 2,113
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It'd be fantastic if it somehow came out on my birthday next month. Talk about best present ever. But it would never happen and everyone knows it ;_;
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#18331 |
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Join Date: 12th February, 2011
Posts: 54
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This may answer some of you guys questions.
![]() From FP |
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#18332 |
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Join Date: 6th January, 2010
Posts: 382
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There won't be Xen levels in BMS, sadly.
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#18333 |
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Join Date: 22nd February, 2010
Location: Germany
Posts: 1,590
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Yeah, I asked him that, because some thought that there won't be any music for Xen, since the songs don't appear on the tracklist on his site.
I need to say that I've cut out the second half of my text, because it somehow sounded dumb what I wrote. |
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#18334 |
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Join Date: 2nd May, 2009
Posts: 2,008
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So we no longer are to expect the soundtrack as a precursor to release? He said it'll be released on release of the mod.
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#18335 | |
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Join Date: 15th November, 2009
Posts: 164
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http://www.gnosistheprogrammer.com/?page_id=662
"Explore 53 of the largest maps Source Engine can handle, spanning 14 chapters!" 1 Inbound 2 Anomalous Materials 3 Unforeseen Consequences 4 Office Complex 5 We've got hostiles 6 Blast Pit 7 Power Up 8 On a Rail 9 Apprehension 10 Residue Processing 11 Questionable Ethics 12 Surface Tension 13 Forget about Freeman 14 Lambda Core 15 Xen 16 Gonarch's Lair 17 Interloper 18 Nihilanth 19 End Game When I first read this few months ago: Quote:
I thought it was unbelievable (but not really a bad idea for a first release) so I didn't ask, but now I am getting paranoid |
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#18336 | ||
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Join Date: 22nd February, 2010
Location: Germany
Posts: 1,590
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^The devs take this "No info about Xen, 'til the mod is released" very serious.
Quote:
I asked him this: Quote:
He then replied and said that there will be Xen music. That's all. |
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#18337 | |
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Join Date: 2nd May, 2009
Posts: 2,008
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Quote:
Makes sense, thanks. |
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#18338 |
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Join Date: 6th January, 2010
Posts: 382
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#18339 |
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Join Date: 2nd December, 2009
Location: At the place where dreams become reality.
Posts: 366
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#18340 |
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Join Date: 14th April, 2011
Posts: 197
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I think there definitely will be Xen levels, but they've probably been interpreted differently than in the original. Personally I didn't like the Xen levels of the original game that much, and would rather a similar thing happened as in Oppossing Force - ie. the Nihilanth comes through a gigantic portal in the Lambda complex and turns the place into a Xen base.
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