Leak-Free.org


Black Mesa Community works-in-progress and asset discussion. Source Engine Discussions related to Source engine development.
Topic Replies Created
Leak-Free - How to use this subforum 1 November 1, 2012
BMPD: Pre-Disaster Questionable Ethics 86 June 23, 2016
Black Mesa Classic Weapons 284 October 24, 2014
Black Mesa Sound Effects Copyright Question 2 June 8, 2019
BMPD: Pre-Disaster Apprehension 36 September 8, 2018
BMPD: Pre-Disaster Surface Tension 1 May 29, 2019
Black Mesa Mod Work in Progress Showoff Thread 116 March 6, 2016
Unusual Dark Splodges In Lighting 9 April 10, 2019
AdmiralSakai and the Quest For Good Interior Lighting 22 March 21, 2018
BMPD: Pre-Disaster Office Complex 290 July 20, 2015
WGH - Vent Mod 281 October 8, 2013
On A Rail Uncut - Re-Adding Cut Areas/Scenes (Expansion Project) 2516 December 31, 2012
Pre-Disaster Planning Thread 138 September 30, 2015
Hazard Team Compile Tool - Hammer Map Compiler Replacement 49 May 20, 2014
Has Anyone Been Able To Get Propper To Work In Black Mesa? 4 February 14, 2019
Replacing NPC Models - Mini-Tutorial & Discovery Log 3 January 23, 2019
Finding Reference Material To Supplement Level Design 2 January 21, 2019
Test Chamber - How to use this forum 49 September 13, 2012
BMPD: Pre-Disaster Anomalous Materials 50 August 18, 2018
Use of sound effects question 4 January 7, 2019
Pre-Disaster Multiplayer Maps! 30 June 28, 2017
Are there any plans/support for the multiplayer/coop mode? 4 January 6, 2019
Black Mesa: Blueshift 1026 September 26, 2012
Document Generation Tutorial 1 December 11, 2018
Opposing Force Style HECU 4 December 7, 2018
[UPDATE 23/11/18] Pre-Disaster: Unforeseen Consequences 64 September 30, 2015
A better look for this game 5 November 20, 2018
Rev-Amp 16 September 26, 2018
Dy_lasers Prototype 10 May 30, 2018
The S-B-R-D Project a.k.a The re-add the HLDM maps that never got into BMDM Project 17 December 17, 2017