Leak-Free.org


Black Mesa Community works-in-progress and asset discussion. Source Engine Discussions related to Source engine development.
Leak-Free - How to use this subforum [Leak-Free.org] (1)
Document Generation Tutorial [Black Mesa] (1)
Opposing Force Style HECU [Black Mesa] (4)
BMPD: Pre-Disaster Anomalous Materials ( 2 3 ) [Source Engine] (46)
Pre-Disaster Multiplayer Maps! ( 2 ) [Source Engine] (25)
[UPDATE 23/11/18] Pre-Disaster: Unforeseen Consequences ( 2 3 4 ) [Source Engine] (64)
Black Mesa Classic Weapons ( 3 4 5 6 7 8 9 10 11 12 13 14 ) [Black Mesa] (267)
A better look for this game [Black Mesa] (5)
Pre-Disaster Planning Thread ( 2 3 4 5 6 7 ) [Source Engine] (134)
BMPD: Pre-Disaster Apprehension ( 2 ) [Source Engine] (25)
BMPD: Pre-Disaster Office Complex ( 3 4 5 6 7 8 9 10 11 12 13 14 ) [Source Engine] (272)
Rev-Amp [Source Engine] (16)
BMPD: Pre-Disaster Questionable Ethics ( 2 3 4 ) [Source Engine] (68)
Dy_lasers Prototype [Source Engine] (10)
The S-B-R-D Project a.k.a The re-add the HLDM maps that never got into BMDM Project [Source Engine] (17)
Black Mesa Mod Work in Progress Showoff Thread ( 2 3 4 5 6 ) [Black Mesa] (113)
"Evacuation" / "Rescue" Singleplayer Map Mode [Black Mesa] (10)
AdmiralSakai and the Quest For Good Interior Lighting [Source Engine] (9)
Convex Collision Meshes In Blender [Source Engine] (6)
OaR - Loop Mod ( 4 5 6 7 8 9 10 11 12 13 14 15 ) [Source Engine] (292)
WGH - Vent Mod ( 4 5 6 7 8 9 10 11 12 13 14 15 ) [Source Engine] (280)
Power pit (Work in progress) [Black Mesa] (9)
$treesway [Source Engine] (1)
Decompiling Black Mesa Maps [Source Engine] (13)
Ear ringing sound Effect - Fix possible in player.cpp [Source Engine] (4)
Soldier Zombies [Source Engine] (11)
HECU Retexture [Black Mesa] (2)
Black Mesa: Decay [Source Engine] (7)
Black Mesa: Blueshift ( 41 42 43 44 45 46 47 48 49 50 51 52 ) [Source Engine] (1025)
HECU Zombie Creation ( 2 3 4 5 ) [Black Mesa] (88)