Leak-Free.org   Source Engine


Topic Replies Activity
[bug?] Distance-dependant lighting origin behavior. 1 April 12, 2017
What does "OnWishToDie" output mean? 5 April 12, 2017
[BM Mapping] Creating Perma-Lit Flares 4 April 2, 2017
Pre-Black-Mesa Black Mesa 5 April 2, 2017
Hammer Access Denied, possible workaround, needs testing 1 March 30, 2017
NPCs and Swing Doors 5 March 29, 2017
(never mind, delete this thread) 6 March 24, 2017
Pitch black static props w/ dynamic lighting? (lights that turn on and off) 26 March 4, 2017
Delayed lift movement sound 5 February 23, 2017
Content Creation Tools - Linux? 7 February 16, 2017
hr_nuke (CSGO) models and textures giving bad reflections 2 January 15, 2017
blackmesa_publish.exe 48 December 21, 2016
Math Counter and npc_turret_ground 6 December 3, 2016
Transparent Texture Shadow 6 November 25, 2016
Black Mesa: Protocol X 6 November 16, 2016
Made a new HEV Playermodel 7 November 6, 2016
Black mesa:How would i get a working train 21 November 2, 2016
I bring you... the Xen Levels in Black Mesa 413 October 30, 2016
Cannot decompile Black Mesa animations 6 October 25, 2016
Black mesa maps wont compile 21 October 23, 2016
Gluon Gun - How were the effects made and handled online? 3 October 12, 2016
Surface Tension Uncut - Re-Adding Cut Areas/Scenes (Expansion Project) 2766 September 25, 2016
blackmesa_publish not launching with CU3 6 September 14, 2016
Black Mesa Hardcore 7 September 13, 2016
Dynamic Monitor Props 3 September 10, 2016
Hammer Mapping Issue 14 September 10, 2016
Superbus Via Inscientiae - a BM custom map 16 August 20, 2016
Black Mesa Travel 4 August 16, 2016
BMS content usage in other projects? 6 August 9, 2016
Grunts difference? 3 July 31, 2016