Leak-Free.org


Topic Replies Activity
A better look for this game 5 November 23, 2018
Rev-Amp 16 October 1, 2018
Dy_lasers Prototype 10 September 15, 2018
The S-B-R-D Project a.k.a The re-add the HLDM maps that never got into BMDM Project 17 September 10, 2018
"Evacuation" / "Rescue" Singleplayer Map Mode 10 July 17, 2018
Convex Collision Meshes In Blender 6 June 11, 2018
OaR - Loop Mod 292 June 8, 2018
Power pit (Work in progress) 9 May 8, 2018
$treesway 1 May 3, 2018
Ear ringing sound Effect - Fix possible in player.cpp 4 March 28, 2018
Soldier Zombies 11 March 27, 2018
HECU Retexture 2 March 23, 2018
Black Mesa: Decay 7 March 21, 2018
HECU Zombie Creation 88 March 8, 2018
Hazard Course Remake (AVAILABLE NOW!) 3266 December 31, 2017
403 Aurelius -- 100% Open-Dev Project 44 December 31, 2017
Lack of a Bumpmap Causes Props To Light Weirdly 12 December 24, 2017
Plans of Opposing Force Remake for Black Mesa 64 December 12, 2017
BM_inertmatter a series of campaign maps 22 December 10, 2017
Constant Light With Sharp Falloff 21 December 9, 2017
Map compiles under SDK 2007, but won't compile under SDK 2013 18 December 2, 2017
Questions to game_round_win & mp_round_time Entities 1 November 30, 2017
[idea] Classic BM-style menu? 181 November 21, 2017
Portal 2 : Repercussions 129 November 18, 2017
Black Mesa: Down Under 4 October 1, 2017
Note to self: limit human_commanders 1 September 23, 2017
Five mod Semi-Public Test 18 September 10, 2017
The Blast Pit Restoration Project 14 September 7, 2017
Black Mesa : Decay - First two maps remake 83 September 3, 2017
Fiddling around with Missing In Action 1 September 2, 2017