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Discussions related to Source engine development.

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Threads

Topic Replies Likes Views Last Reply

Pinned Leak-Free- How to use this subforum

0 43,076

Pinned Play Nicely

7 +1 64,647

bkdale86

[Tutorial]Osprey and rapelling grunts

  • Hezus
  • Hezus
7 4,871

Hezus

[Tutorial] TOW missle system

6 3,502

Chickenprotector

[Tutorial]Triggering events in other levels

  • Hezus
  • Hezus
2 2,759

Hezus

comunity project - black mesa stories (consept)

4 3,276

D3lta

Source engine possibilities?

2 3,786

elivance

[Tutorial] Making a mortar.

  • D3lta
  • Hezus
1 2,639

Hezus

Multiplayer Map : Powerhouse

0 2,479

DeathMatch and other mods

1 2,307

fuegerstef

Animations breaking on Decompile.

  • ZeRo
  • Crypt
3 2,890

Crypt

Sweet Black Mesa - Is It Possible?

14 5,452

k3nny1550

Help with lighting in L4D (env_projectedtexture)

12 5,232

KyuuGryphon

Some suggestion.

1 2,735

dky.tehkingd.u

dm_ob_nightmare_church_rc1 (Halloween Map!)

6 4,737

gtamike_TSGK

Map Tweak Project - restoration and enhancement

51 15,213

ysrael214

I'd like to know a bit more about the info_lighting entity.

3 2,451

KyuuGryphon

[Tutorial] - Advanced hint brushes

1 2,888

dky.tehkingd.u

[Level Design/Coding Help] env_global Custom States?

2 2,274

dky.tehkingd.u

Map causes game to crash.

23 7,912

dky.tehkingd.u

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