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Discussions related to Source engine development.

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Threads

Topic Replies Likes Views Last Reply

Pre-Disaster: Unforeseen Consequences

55 +3 43,726

Admiral Sakai

Ear ringing sound Effect - Fix possible in player.cpp

2 +1 688

JeffMOD

Note to self: limit human_commanders

0 317

Five mod Semi-Public Test

17 2,059

k3nny1550

The Blast Pit Restoration Project

13 +1 5,365

Admiral Sakai

Black Mesa : Decay - First two maps remake

83 44,761

k3nny1550

Fiddling around with Missing In Action

0 +1 325

Cannot decompile 2: the Ichthyoquel

6 1,143

Flavrans

How to use the 'Maximum Distance' parameter on lights.

0 303

Black Mesa: Decay

13 +5 1,918

Hubicorn

PSA - Custom Script Files

1 +1 511

LordDz

Content Creator Request Thread

34 99,784

Admiral Sakai

BMS devs, please allow us to compile prop_physics with "allowstatic" as prop_static.

9 1,353

Snaiper

Func_tracktrain with "Stations"

2 +1 597

LordDz

Pre-Disaster Multiplayer Maps!

22 +5 2,361

Admiral Sakai

Hacks for citizen animation library?

4 655

k3nny1550

Help replacing models [SOLUTION] + HL Decay port project

8 +2 1,300

C H R I S

Semi-randomized enemy spawning?

8 1,069

k3nny1550

The Problem of Lighting in Office Complex

4 +2 1,458

Admiral Sakai

Setting a body to move in a river?

1 473

Admiral Sakai

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