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Discussions related to Source engine development.

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Threads

Topic Replies Likes Views Last Reply

The S-B-R-D Project a.k.a The re-add the HLDM maps that never got into BMDM Project

  • Ikkosen
  • Dmx6
13 +1 2,957

Dmx6

Plans of Opposing Force Remake for Black Mesa

72 13,576

Ikkosen

Constant Light With Sharp Falloff

20 3,872

Admiral Sakai

Hazard Team Compile Tool - Hammer Map Compiler Replacement

47 +2 27,795

ESToomere

Map compiles under SDK 2007, but won't compile under SDK 2013

17 2,354

jadebenn

Questions to game_round_win & mp_round_time Entities

  • Dmx6
  • Dmx6
0 343

On A Rail Uncut - Re-Adding Cut Areas/Scenes (Expansion Project)

2,526 668,999

ESToomere

Black Mesa: Down Under

  • Gerald Foreman
  • guest 23-down
4 +2 1,928

guest 23-down

Portal 2 : Repercussions

  • Lamarr
  • Kaltsu
130 +3 307,515

Kaltsu

Pre-Disaster: Unforeseen Consequences

55 +3 45,453

Admiral Sakai

Note to self: limit human_commanders

0 384

Five mod Semi-Public Test

17 2,400

k3nny1550

The Blast Pit Restoration Project

13 +1 5,992

Admiral Sakai

Black Mesa : Decay - First two maps remake

83 46,380

k3nny1550

Fiddling around with Missing In Action

0 +1 444

Cannot decompile 2: the Ichthyoquel

6 1,462

Flavrans

How to use the 'Maximum Distance' parameter on lights.

0 367

Black Mesa: Decay

13 +5 2,520

Hubicorn

PSA - Custom Script Files

1 +1 674

LordDz

Content Creator Request Thread

34 100,577

Admiral Sakai

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