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Discussions related to Source engine development.

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Threads

Topic Replies Likes Views Last Reply

The S-B-R-D Project a.k.a The re-add the HLDM maps that never got into BMDM Project

  • Ikkosen
  • Dmx6
13 +1 2,904

Dmx6

Plans of Opposing Force Remake for Black Mesa

72 13,292

Ikkosen

Constant Light With Sharp Falloff

20 3,728

Admiral Sakai

Hazard Team Compile Tool - Hammer Map Compiler Replacement

47 +2 27,506

ESToomere

Map compiles under SDK 2007, but won't compile under SDK 2013

17 2,245

jadebenn

Questions to game_round_win & mp_round_time Entities

  • Dmx6
  • Dmx6
0 329

On A Rail Uncut - Re-Adding Cut Areas/Scenes (Expansion Project)

2,526 667,496

ESToomere

Black Mesa: Down Under

  • Gerald Foreman
  • guest 23-down
4 +2 1,886

guest 23-down

Portal 2 : Repercussions

  • Lamarr
  • Kaltsu
130 +3 306,949

Kaltsu

Pre-Disaster: Unforeseen Consequences

55 +3 45,221

Admiral Sakai

Note to self: limit human_commanders

0 375

Five mod Semi-Public Test

17 2,341

k3nny1550

The Blast Pit Restoration Project

13 +1 5,903

Admiral Sakai

Black Mesa : Decay - First two maps remake

83 46,006

k3nny1550

Fiddling around with Missing In Action

0 +1 426

Cannot decompile 2: the Ichthyoquel

6 1,401

Flavrans

How to use the 'Maximum Distance' parameter on lights.

0 354

Black Mesa: Decay

13 +5 2,438

Hubicorn

PSA - Custom Script Files

1 +1 649

LordDz

Content Creator Request Thread

34 100,472

Admiral Sakai

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