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Discussions related to Source engine development.

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Threads

Topic Replies Likes Views Last Reply

Black Mesa: Decay

13 +5 2,861

Hubicorn

PSA - Custom Script Files

1 +1 724

LordDz

Content Creator Request Thread

34 100,740

Admiral Sakai

BMS devs, please allow us to compile prop_physics with "allowstatic" as prop_static.

9 1,792

Snaiper

Func_tracktrain with "Stations"

2 +1 898

LordDz

Pre-Disaster Multiplayer Maps!

22 +5 3,615

Admiral Sakai

Hacks for citizen animation library?

4 911

k3nny1550

Help replacing models [SOLUTION] + HL Decay port project

8 +2 2,014

C H R I S

Semi-randomized enemy spawning?

8 1,443

k3nny1550

The Problem of Lighting in Office Complex

4 +2 2,082

Admiral Sakai

Setting a body to move in a river?

1 609

Admiral Sakai

Change HUD color

  • voyager
  • spongedog001
9 3,405

spongedog001

Garry's Mod Map Compatibility

2 +1 1,135

Snaiper

Black Mesa: Opposing Force (Half-Life: Opposing Force Remake)

50 +6 51,495

Matt the Czar

Invisible Materials in BM2015 Hammer

3 772

KyuuGryphon

Instances not working correctly in BMS.

3 636

TextFAMGUY1

[bug?] Distance-dependant lighting origin behavior.

0 611

What does "OnWishToDie" output mean?

5 1,553

Dragunov2

[BM Mapping] Creating Perma-Lit Flares

3 612

LordDz

Pre-Black-Mesa Black Mesa

4 +14 1,484

Johnwalter

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