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Discussions related to Source engine development.

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Threads

Topic Replies Likes Views Last Reply

Transparent Texture Shadow

5 29,331

grippy

Black Mesa: Protocol X

  • X RaY
  • X RaY
5 +2 37,863

X RaY

Made a new HEV Playermodel

6 +3 44,280

Cryoshell

Black mesa:How would i get a working train

20 117,960

k3nny1550

I bring you... the Xen Levels in Black Mesa

413 ±0 367,393

Crypt

Cannot decompile Black Mesa animations

5 43,717

F_SchoManno

Black mesa maps wont compile

20 120,605

Softkey

Gluon Gun - How were the effects made and handled online?

2 35,467

StrikerMan780

Surface Tension Uncut - Re-Adding Cut Areas/Scenes (Expansion Project)

2,770 716,747

Hazard Environment Gamer

blackmesa_publish not launching with CU3

5 59,333

ArcHammer

Black Mesa Hardcore

6 +2 54,119

rabinovich

Dynamic Monitor Props

2 42,027

Admiral Sakai

Hammer Mapping Issue

13 51,506

Baycosinus

Superbus Via Inscientiae - a BM custom map

15 +7 41,365

LordDz

Black Mesa Travel

3 34,763

Medkit

BMS content usage in other projects?

5 33,240

Stract

Grunts difference?

2 12,894

LordDz

How to add CSM to maps.

2 +1 11,819

Turret Cube

Annoying CSM

4 12,807

Admiral Sakai

Water is invisible ontop

38 24,046

{I-M}Taz

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