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Discussions related to Source engine development.

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Threads

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hr_nuke (CSGO) models and textures giving bad reflections

1 632

TextFAMGUY1

OaR - Loop Mod

  • .RK
  • .RK
286 74,270

.RK

blackmesa_publish.exe

  • Maki
  • LordDz
47 10,850

LordDz

Math Counter and npc_turret_ground

5 15,567

k3nny1550

Transparent Texture Shadow

5 29,578

grippy

Black Mesa: Protocol X

  • X RaY
  • X RaY
5 +2 38,020

X RaY

Made a new HEV Playermodel

6 +3 44,389

Cryoshell

Black mesa:How would i get a working train

20 118,141

k3nny1550

I bring you... the Xen Levels in Black Mesa

413 ±0 369,683

Crypt

Cannot decompile Black Mesa animations

5 43,771

F_SchoManno

Black mesa maps wont compile

20 120,754

Softkey

Gluon Gun - How were the effects made and handled online?

2 35,526

StrikerMan780

Surface Tension Uncut - Re-Adding Cut Areas/Scenes (Expansion Project)

2,770 722,738

Hazard Environment Gamer

blackmesa_publish not launching with CU3

5 59,505

ArcHammer

Black Mesa Hardcore

6 +2 54,412

rabinovich

Dynamic Monitor Props

2 42,070

Admiral Sakai

Hammer Mapping Issue

13 51,616

Baycosinus

Superbus Via Inscientiae - a BM custom map

15 +7 41,658

LordDz

Black Mesa Travel

3 34,903

Medkit

BMS content usage in other projects?

5 33,352

Stract

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