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Discussions related to Source engine development.

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Threads

Topic Replies Likes Views Last Reply

Pinned Play Nicely

7 +1 62,987

bkdale86

Pinned Leak-Free- How to use this subforum

0 42,050

Black Mesa: Down Under

3 +2 848

ESToomere

BMPD: Pre-Disaster Questionable Ethics

37 57,359

The Sink God

Ear ringing sound Effect - Fix possible in player.cpp

2 +1 225

JeffMOD

Note to self: limit human_commanders

0 140

Five mod Semi-Public Test

17 1,553

k3nny1550

The Blast Pit Restoration Project

13 +1 4,646

Admiral Sakai

Black Mesa : Decay - First two maps remake

83 42,773

k3nny1550

Fiddling around with Missing In Action

0 +1 164

Cannot decompile 2: the Ichthyoquel

6 758

Flavrans

How to use the 'Maximum Distance' parameter on lights.

0 165

Black Mesa: Decay

13 +5 1,189

Hubicorn

Lack of a Bumpmap Causes Props To Light Weirdly

9 +1 973

Admiral Sakai

PSA - Custom Script Files

1 +1 301

LordDz

Content Creator Request Thread

34 98,857

Admiral Sakai

Pre-Disaster Planning Thread

130 +6 227,867

Admiral Sakai

Decompiling Black Mesa Maps

3 +1 648

Flavrans

BMS devs, please allow us to compile prop_physics with "allowstatic" as prop_static.

9 968

Snaiper

Func_tracktrain with "Stations"

2 +1 414

LordDz

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