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Discussions related to Source engine development.

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Threads

Topic Replies Likes Views Last Reply

Pinned Play Nicely

7 +1 62,996

bkdale86

Pinned Leak-Free- How to use this subforum

0 42,053

Black Mesa: Down Under

3 +2 891

ESToomere

BMPD: Pre-Disaster Questionable Ethics

37 57,425

The Sink God

Ear ringing sound Effect - Fix possible in player.cpp

2 +1 239

JeffMOD

Note to self: limit human_commanders

0 149

Five mod Semi-Public Test

17 1,566

k3nny1550

The Blast Pit Restoration Project

13 +1 4,664

Admiral Sakai

Black Mesa : Decay - First two maps remake

83 42,839

k3nny1550

Fiddling around with Missing In Action

0 +1 164

Cannot decompile 2: the Ichthyoquel

6 768

Flavrans

How to use the 'Maximum Distance' parameter on lights.

0 170

Black Mesa: Decay

13 +5 1,205

Hubicorn

Lack of a Bumpmap Causes Props To Light Weirdly

9 +1 990

Admiral Sakai

PSA - Custom Script Files

1 +1 308

LordDz

Content Creator Request Thread

34 98,874

Admiral Sakai

Pre-Disaster Planning Thread

130 +6 227,985

Admiral Sakai

Decompiling Black Mesa Maps

3 +1 660

Flavrans

BMS devs, please allow us to compile prop_physics with "allowstatic" as prop_static.

9 979

Snaiper

Func_tracktrain with "Stations"

2 +1 421

LordDz

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