Leak-Free.org

Discussions related to Source engine development.

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

Threads

Topic Replies Likes Views Last Reply

Pinned Play Nicely

7 +1 63,266

bkdale86

Pinned Leak-Free- How to use this subforum

0 42,213

BMPD: Pre-Disaster Questionable Ethics

45 60,024

Johnwalter

BMPD: Pre-Disaster Office Complex

224 +2 359,793

Admiral Sakai

Hazard Course Remake (AVAILABLE NOW!)

3,268 +3 658,005

Medkit

403 Aurelius -- 100% Open-Dev Project

44 +7 38,315

Johnwalter

Decompiling Black Mesa Maps

9 +1 2,658

Flavrans

We've Got Hostiles: Pre-Disaster

21 +4 31,265

LordDz

Lack of a Bumpmap Causes Props To Light Weirdly

11 +1 1,608

Admiral Sakai

Pre-Disaster Planning Thread

134 +6 231,110

Admiral Sakai

The S-B-R-D Project a.k.a The re-add the HLDM maps that never got into BMDM Project

  • Ikkosen
  • Dmx6
13 +1 1,928

Dmx6

Plans of Opposing Force Remake for Black Mesa

72 9,526

Ikkosen

Constant Light With Sharp Falloff

20 2,056

Admiral Sakai

Hazard Team Compile Tool - Hammer Map Compiler Replacement

47 +2 25,321

ESToomere

Map compiles under SDK 2007, but won't compile under SDK 2013

17 1,199

jadebenn

Questions to game_round_win & mp_round_time Entities

  • Dmx6
  • Dmx6
0 135

On A Rail Uncut - Re-Adding Cut Areas/Scenes (Expansion Project)

2,526 654,053

ESToomere

Black Mesa: Down Under

  • Gerald Foreman
  • guest 23-down
4 +2 1,397

guest 23-down

Portal 2 : Repercussions

130 +3 302,359

Kaltsu

Black Mesa: Blueshift

  • skyms2663
  • Jackson111
1,024 +3 537,690

Jackson111

  • Users Online 2

    2 Guests

    Legend:

    • Lead Developers
    • Developers
    • Banned Users
  • Statistics

    202 Threads - 13,811 Posts (7.08 Posts per Day)