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Discussions related to Source engine development.

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Threads

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Pinned Play Nicely

7 +1 62,913

bkdale86

Pinned Leak-Free- How to use this subforum

0 42,011

BMPD: Pre-Disaster Questionable Ethics

33 56,499

Admiral Sakai

Five mod Semi-Public Test

17 1,393

k3nny1550

The Blast Pit Restoration Project

13 +1 4,412

Admiral Sakai

Black Mesa : Decay - First two maps remake

83 42,245

k3nny1550

Fiddling around with Missing In Action

0 +1 116

Cannot decompile 2: the Ichthyoquel

6 640

Flavrans

My Early Musings Of Sports

  • lrhwy
  • lrhwy
0 1,588

How to use the 'Maximum Distance' parameter on lights.

0 130

Black Mesa: Decay

13 +5 983

Hubicorn

pointeur laser puissant industriel bleu applicable

0 141

Lack of a Bumpmap Causes Props To Light Weirdly

9 +1 850

Admiral Sakai

PSA - Custom Script Files

1 +1 243

LordDz

Content Creator Request Thread

34 98,602

Admiral Sakai

Pre-Disaster Planning Thread

130 +6 226,888

Admiral Sakai

Decompiling Black Mesa Maps

3 547

Flavrans

said. We will be fine. Were still a very positive group. We have to

1 174

k3nny1550

BMS devs, please allow us to compile prop_physics with "allowstatic" as prop_static.

9 831

Snaiper

Func_tracktrain with "Stations"

2 +1 350

LordDz

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