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Discussions related to Source engine development.

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Threads

Topic Replies Likes Views Last Reply

Pinned Play Nicely

7 +1 62,921

bkdale86

Pinned Leak-Free- How to use this subforum

0 42,017

BMPD: Pre-Disaster Questionable Ethics

36 56,674

ESToomere

Note to self: limit human_commanders

0 70

Five mod Semi-Public Test

17 1,410

k3nny1550

The Blast Pit Restoration Project

13 +1 4,456

Admiral Sakai

Black Mesa : Decay - First two maps remake

83 42,289

k3nny1550

Fiddling around with Missing In Action

0 +1 124

Cannot decompile 2: the Ichthyoquel

6 659

Flavrans

How to use the 'Maximum Distance' parameter on lights.

0 134

Black Mesa: Decay

13 +5 1,000

Hubicorn

Lack of a Bumpmap Causes Props To Light Weirdly

9 +1 871

Admiral Sakai

PSA - Custom Script Files

1 +1 247

LordDz

Content Creator Request Thread

34 98,628

Admiral Sakai

Pre-Disaster Planning Thread

130 +6 227,001

Admiral Sakai

Decompiling Black Mesa Maps

3 +1 563

Flavrans

BMS devs, please allow us to compile prop_physics with "allowstatic" as prop_static.

9 851

Snaiper

Func_tracktrain with "Stations"

2 +1 357

LordDz

Pre-Disaster Multiplayer Maps!

22 +5 1,479

Admiral Sakai

Hacks for citizen animation library?

4 416

k3nny1550

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