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Discussions related to Source engine development.

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Threads

Topic Replies Likes Views Last Reply

Pinned Play Nicely

7 +1 63,347

bkdale86

Pinned Leak-Free- How to use this subforum

0 42,261

BMPD: Pre-Disaster Questionable Ethics

45 61,134

Johnwalter

BMPD: Pre-Disaster Office Complex

224 +2 361,257

Admiral Sakai

Hazard Course Remake (AVAILABLE NOW!)

3,268 +3 661,889

Medkit

403 Aurelius -- 100% Open-Dev Project

44 +7 38,671

Johnwalter

Decompiling Black Mesa Maps

9 +1 2,823

Flavrans

We've Got Hostiles: Pre-Disaster

21 +4 31,533

LordDz

Lack of a Bumpmap Causes Props To Light Weirdly

11 +1 1,744

Admiral Sakai

Pre-Disaster Planning Thread

134 +6 232,069

Admiral Sakai

The S-B-R-D Project a.k.a The re-add the HLDM maps that never got into BMDM Project

  • Ikkosen
  • Dmx6
13 +1 2,109

Dmx6

Plans of Opposing Force Remake for Black Mesa

72 10,128

Ikkosen

Constant Light With Sharp Falloff

20 2,262

Admiral Sakai

Hazard Team Compile Tool - Hammer Map Compiler Replacement

47 +2 25,627

ESToomere

Map compiles under SDK 2007, but won't compile under SDK 2013

17 1,387

jadebenn

Questions to game_round_win & mp_round_time Entities

  • Dmx6
  • Dmx6
0 162

On A Rail Uncut - Re-Adding Cut Areas/Scenes (Expansion Project)

2,526 656,717

ESToomere

Black Mesa: Down Under

  • Gerald Foreman
  • guest 23-down
4 +2 1,440

guest 23-down

Portal 2 : Repercussions

130 +3 303,128

Kaltsu

Black Mesa: Blueshift

  • skyms2663
  • Jackson111
1,024 +3 540,936

Jackson111

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