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Discussions related to Source engine development.

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Threads

Topic Replies Likes Views Last Reply

Pinned Play Nicely

7 +1 63,161

bkdale86

Pinned Leak-Free- How to use this subforum

0 42,119

On A Rail Uncut - Re-Adding Cut Areas/Scenes (Expansion Project)

2,526 650,316

ESToomere

Black Mesa: Down Under

  • Gerald Foreman
  • guest 23-down
4 +2 1,186

guest 23-down

Portal 2 : Repercussions

130 +3 301,140

Kaltsu

Map compiles under SDK 2007, but won't compile under SDK 2013

7 428

ESToomere

Decompiling Black Mesa Maps

6 +1 2,087

Super Ninja Fat

Black Mesa: Blueshift

  • skyms2663
  • Jackson111
1,024 +3 532,630

Jackson111

Pre-Disaster: Unforeseen Consequences

55 +3 42,707

Admiral Sakai

BMPD: Pre-Disaster Questionable Ethics

37 58,246

The Sink God

Ear ringing sound Effect - Fix possible in player.cpp

2 +1 432

JeffMOD

Note to self: limit human_commanders

0 251

Five mod Semi-Public Test

17 1,800

k3nny1550

The Blast Pit Restoration Project

13 +1 4,944

Admiral Sakai

Black Mesa : Decay - First two maps remake

83 43,595

k3nny1550

Fiddling around with Missing In Action

0 +1 253

Cannot decompile 2: the Ichthyoquel

6 976

Flavrans

How to use the 'Maximum Distance' parameter on lights.

0 252

Black Mesa: Decay

13 +5 1,507

Hubicorn

Lack of a Bumpmap Causes Props To Light Weirdly

9 +1 1,193

Admiral Sakai

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