Leak-Free.org

Discussions related to Source engine development.

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

Threads

Topic Replies Likes Views Last Reply

Pinned Play Nicely

7 +1 63,356

bkdale86

Pinned Leak-Free- How to use this subforum

0 42,268

BMPD: Pre-Disaster Office Complex

225 +2 361,452

Admiral Sakai

BMPD: Pre-Disaster Questionable Ethics

45 61,219

Johnwalter

Hazard Course Remake (AVAILABLE NOW!)

3,268 +3 662,148

Medkit

403 Aurelius -- 100% Open-Dev Project

44 +7 38,718

Johnwalter

Decompiling Black Mesa Maps

9 +1 2,835

Flavrans

We've Got Hostiles: Pre-Disaster

21 +4 31,550

LordDz

Lack of a Bumpmap Causes Props To Light Weirdly

11 +1 1,756

Admiral Sakai

Pre-Disaster Planning Thread

134 +6 232,155

Admiral Sakai

The S-B-R-D Project a.k.a The re-add the HLDM maps that never got into BMDM Project

  • Ikkosen
  • Dmx6
13 +1 2,124

Dmx6

Plans of Opposing Force Remake for Black Mesa

72 10,189

Ikkosen

Constant Light With Sharp Falloff

20 2,302

Admiral Sakai

Hazard Team Compile Tool - Hammer Map Compiler Replacement

47 +2 25,643

ESToomere

Map compiles under SDK 2007, but won't compile under SDK 2013

17 1,405

jadebenn

Questions to game_round_win & mp_round_time Entities

  • Dmx6
  • Dmx6
0 163

On A Rail Uncut - Re-Adding Cut Areas/Scenes (Expansion Project)

2,526 656,852

ESToomere

Black Mesa: Down Under

  • Gerald Foreman
  • guest 23-down
4 +2 1,450

guest 23-down

Portal 2 : Repercussions

130 +3 303,223

Kaltsu

Black Mesa: Blueshift

  • skyms2663
  • Jackson111
1,024 +3 541,269

Jackson111

  • Users Online 5

    5 Guests

    Legend:

    • Lead Developers
    • Developers
    • Banned Users
  • Statistics

    202 Threads - 13,812 Posts (6.97 Posts per Day)