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  • TJHL -

    Replied to the thread Will the Xen Update likely break most steam workshop addons?.

    Post
    It depends on what they do with the engine. The reason why all the maps on the workshop broke, (and to be honest, many are still broken) was because the lighting engine went through an update. Unless they radically change how the textures and sounds are…
  • darkone -

    Replied to the thread General Xen Chit-Chat Thread.

    Post
    Quote from TextFAMGUY1: “It was awful. We never took it anywhere because it was a totally rubbish mechanic and entirely against the spirit of Half-Life. It kinda got "stealthed" into the game by one of our programmers many years ago, and never got…
  • OrderOfDagon -

    Posted the thread Will the Xen Update likely break most steam workshop addons?.

    Thread
    Like the title says, anyone think the Xen Update likely break most steam workshop addons? I know in the past some have disabled a few addons, but I also know that usually half of the addons don't get altered. Side note, anyone actually enjoy using any…
  • OrderOfDagon -

    Replied to the thread General Xen Chit-Chat Thread.

    Post
    Quote from TextFAMGUY1: “It was awful. We never took it anywhere because it was a totally rubbish mechanic and entirely against the spirit of Half-Life. It kinda got "stealthed" into the game by one of our programmers many years ago, and never got…
  • Admiral Sakai -

    Liked Tuc0’s post in the thread BMPD: Pre-Disaster Questionable Ethics.

    Like (Post)
    Few things in my mind, hope something helps: 1. I would add some steel/concrete pillars to support that steel beams on celling, it looks quite unrealistic and it will also add some detail and depth. 2. For that elevator, I would divide that upper area…
  • Tuc0 -

    Replied to the thread BMPD: Pre-Disaster Questionable Ethics.

    Post
    Few things in my mind, hope something helps: 1. I would add some steel/concrete pillars to support that steel beams on celling, it looks quite unrealistic and it will also add some detail and depth. 2. For that elevator, I would divide that upper area…
  • Admiral Sakai -

    Replied to the thread BMPD: Pre-Disaster Questionable Ethics.

    Post
    6F513F3743B182574E8FB9882292150FFA251B57F3288644F2CB52EEEB5AEA5936B585D36432C492 Very much not happy with this area up here, however. I think the arangement of the benches and even the vending machines are fine, but I just do not like the screens,…
  • RedEye -

    Replied to the thread OMG "x" is on sale thread..

    Post
  • TheeGoatPig -

    Replied to the thread The Unofficial Official Chat Thread.

    Post
    and yet again I have to wait to get into my new apartment. The woman that is supposed to provide me with access to the community is out sick today, so I have to wait until Thursday because I am busy tomorrow... I just want to get into my apartment...
  • Admiral Sakai -

    Replied to the thread BMPD: Pre-Disaster Questionable Ethics.

    Post
    One of the things I am very much enjoying about the 'documents' system is that it allows me to fill in all sorts of information about the BMRF to explain extremely odd elements from the games- for instance, the question of why there's all of these random…
  • TJHL -

    Replied to the thread You Laugh, You Lose.

    Post
    Gourmet Freeman right here youtube.com/watch?v=SdC4UUtPKcg&
  • Pyroclase -

    Replied to the thread The Unofficial Official Chat Thread.

    Post
    Quote from wayne_acoba: “8o (Hidden Content) ” I just saw that, it looks awesome. It's really interesting to see multiple HD renditions of the same chapter, between this, Black Mesa, and various GoldSrc mods.
  • Crawfish -

    Replied to the thread General Xen Chit-Chat Thread.

    Post
    Quote from TextFAMGUY1: “It was awful. We never took it anywhere because it was a totally rubbish mechanic and entirely against the spirit of Half-Life. It kinda got "stealthed" into the game by one of our programmers many years ago, and never got…
  • Crawfish -

    Liked TextFAMGUY1’s post in the thread General Xen Chit-Chat Thread.

    Like (Post)
    It was awful. We never took it anywhere because it was a totally rubbish mechanic and entirely against the spirit of Half-Life. It kinda got "stealthed" into the game by one of our programmers many years ago, and never got taken out.
  • TextFAMGUY1 -

    Replied to the thread General Xen Chit-Chat Thread.

    Post
    It was awful. We never took it anywhere because it was a totally rubbish mechanic and entirely against the spirit of Half-Life. It kinda got "stealthed" into the game by one of our programmers many years ago, and never got taken out.
  • 9seed -

    Replied to the thread You Laugh, You Lose.

    Post
  • SterlingFM -

    Liked Epitaph’s post in the thread General Xen Chit-Chat Thread.

    Like (Post)
    Hope at least they'll give us a Fall Update 2018. With ONE high resolution picture. And hopefully the new achievement number.
  • TJHL -

    Replied to the thread BMPD: Pre-Disaster Apprehension.

    Post
    I had the idea that the scientist was an Intern or some other low-security clearance position, and the staff that knew the truth had to make something up.
  • Admiral Sakai -

    Replied to the thread BMPD: Pre-Disaster Apprehension.

    Post
    I think he might have been one of the engineers who worked in that area normally, got kicked out, and only went back in to investigate after the Disaster.
  • Tuc0 -

    Replied to the thread BMPD: Pre-Disaster Apprehension.

    Post
    I think that Itchy was placed there temporary, because there wasn't any place in Biodome. I am not sure if HEV teams would capture fully grown Itchy to bring it to Biodome, also they would have at least prepared large fish tank. More likely scenario was…