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  • Admiral Sakai -

    Replied to the thread BMPD: Pre-Disaster Anomalous Materials.

    Post
    Inbound would definitely be considered a similar but separate project- specifically, there is a Black Mesa remake of Azure Sheep which I am thinking of including in BMPD, and this will itself expand Inbound. So it would be redundant to work on Inbound…
  • TJHL -

    Replied to the thread BMPD: Pre-Disaster Anomalous Materials.

    Post
    Shouldn't this be AM/Inbound? It would be nice to run around the starting areas.
  • darkone -

    Replied to the thread General Xen Chit-Chat Thread.

    Post
    Quote from JeffMOD: “Yeah, unless it was something Nihilanth stole, there wouldn't be very much combine stuff in Xen. It was the one place they didn't know how to reach. Though maybe a torn-apart citadel or something, as part of a failed invasion…
  • Admiral Sakai -

    Posted the thread BMPD: Pre-Disaster Anomalous Materials.

    Thread
    It seems an odd thing to add to the BMPD project given that Anomalous Materials is already pre-Disaster, but I was getting some interest in this when I mentioned it in other threads so I thought I'd make it official. A while back I used Anomalous…
  • 9seed -

    Liked Admiral Sakai’s post in the thread BMPD: Pre-Disaster Questionable Ethics.

    Like (Post)
    At the moment a working tram system is indeed planned. The player will be able to enter a tram, select a destination, and then the map will change to the corresponding other tram station. As the Complex is built out, it may be possible to actually show…
  • 9seed -

    Liked Tuc0’s post in the thread BMPD: Pre-Disaster Questionable Ethics.

    Like (Post)
    In far future :) , have you thought about connecting PD chapters together? For example by adding working BM Transit System between these areas, where could player take a train to another sector.
  • JeffMOD -

    Replied to the thread General Xen Chit-Chat Thread.

    Post
    Yeah, unless it was something Nihilanth stole, there wouldn't be very much combine stuff in Xen. It was the one place they didn't know how to reach. Though maybe a torn-apart citadel or something, as part of a failed invasion attempt, would be…
  • Tuc0 -

    Replied to the thread General Xen Chit-Chat Thread.

    Post
    Interlooper shouldn't be "touched" by combine architecture, it was build only by vorts. But it would make sense if Nihilanth's gear has this combine "touch", something similar to HL2 stalkers.
  • gladoscake122 -

    Replied to the thread General Xen Chit-Chat Thread.

    Post
    Do you suppose that the devs might sneak in a few more subtle nods to HL2 in new Xen? maybe Combine architecture in Interloper, which already has an eerie resemblance to Our Benefactors.
  • Tuskin38 -

    Replied to the thread [ARG] The Pizza Code Mystery.

    Post
    Quote from Miles07: “Quote from Miles07: “...Something tells me we're being pointed to the Anomalous Materials chapter. [...] I think we need to investigate that chapter for clues. ” When the HEV is obtained, a bunch of things show up on the…
  • RedEye9 -

    Replied to the thread OMG "x" is on sale thread..

    Post
    bluesnews.com/s/192704/gget-orwell-for-free it rates Very Positive on steam
  • Tuc0 -

    Liked Admiral Sakai’s post in the thread BMPD: Pre-Disaster Questionable Ethics.

    Like (Post)
    At the moment a working tram system is indeed planned. The player will be able to enter a tram, select a destination, and then the map will change to the corresponding other tram station. As the Complex is built out, it may be possible to actually show…
  • Admiral Sakai -

    Replied to the thread BMPD: Pre-Disaster Questionable Ethics.

    Post
    At the moment a working tram system is indeed planned. The player will be able to enter a tram, select a destination, and then the map will change to the corresponding other tram station. As the Complex is built out, it may be possible to actually show…
  • Tuc0 -

    Replied to the thread BMPD: Pre-Disaster Questionable Ethics.

    Post
    In far future :) , have you thought about connecting PD chapters together? For example by adding working BM Transit System between these areas, where could player take a train to another sector.
  • RedEye9 -

    Liked drgibbles’s post in the thread Had to share this..

    Like (Post)
    The first couple of Alien movies are easily some of my favorite Scifi movies ever. So when I saw this.... I just had to share it. Found it on the Stan Winston school twitter page.... forums.blackmesasource.com/ind…470f4ea265a317a92084c594e
  • drgibbles -

    Posted the thread Had to share this..

    Thread
    The first couple of Alien movies are easily some of my favorite Scifi movies ever. So when I saw this.... I just had to share it. Found it on the Stan Winston school twitter page.... forums.blackmesasource.com/ind…470f4ea265a317a92084c594e
  • Chickenprotector -

    Replied to the thread You Laugh, You Lose.

    Post
  • Miles07 -

    Replied to the thread [ARG] The Pizza Code Mystery.

    Post
    Quote from Miles07: “...Something tells me we're being pointed to the Anomalous Materials chapter. [...] I think we need to investigate that chapter for clues. ” When the HEV is obtained, a bunch of things show up on the screen... including some…
  • CatzEyes93 -

    Replied to the thread What Game Did You Play Today?.

    Post
    NICE!!!!
  • Tuc0 -

    Replied to the thread BMPD: Pre-Disaster Questionable Ethics.

    Post
    Layout looks pretty good now, makes more sense compared to inbound screenshot. The junction rail should be at least in both directions.