SteamPipe broke a ton of shit on every major Source game, tbh.
We'll miss you, Fnork. In our hearts, always.
Don't bother fixing this. I asked our graphics programmer, Chetan, and he said that this happens because non-bumpmapped props are vertex lit instead of pixel lit. This was some kind of CSM hack, from what I can tell.
He said that in the Xen build, all props are pixel lit. So this issue should go away with the Xen update, hopefully.
Nice catch, though! Good bug hunting!
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