How about to fix these someday?
1) thick laser + shooting from the head (mp) (see screenshot);
2) enemy becomes invisible then game crashes to desktop if I kill him (happens to me all the time on this server 31.186.250.33:27015);
3) weapons disappearing on spawn or when picking up a shotgun (happens all the time on this server 31.186.250.106:27070);
4) Gman and zombie barney player model's walking animation becomes twice faster after some time;
5) Swimming animation while walking. Likely happens when player getting up from water using ladder. Then he flies around like a ghost, swimming in the air.
Gameplay suggestion from me (just really personal opinion here):
1) gauss is too overpowered and abused by many players because of that (egon is okay);
2) crossbow reloading time is exactly the same with both half-full or empty clip (yet the animation is different - you can begin to shoot even if the animation not ended from reloading of empty clip);
3) no spawnpoints in Gasworks at the bottom level of the map (like they were in original HL1) - because of that, bottom level feels extremely unused during the gameplay. Please add missing spawnpoints.
Thank you and keep up the good work!
1) thick laser + shooting from the head (mp) (see screenshot);
2) enemy becomes invisible then game crashes to desktop if I kill him (happens to me all the time on this server 31.186.250.33:27015);
3) weapons disappearing on spawn or when picking up a shotgun (happens all the time on this server 31.186.250.106:27070);
4) Gman and zombie barney player model's walking animation becomes twice faster after some time;
5) Swimming animation while walking. Likely happens when player getting up from water using ladder. Then he flies around like a ghost, swimming in the air.
Gameplay suggestion from me (just really personal opinion here):
1) gauss is too overpowered and abused by many players because of that (egon is okay);
2) crossbow reloading time is exactly the same with both half-full or empty clip (yet the animation is different - you can begin to shoot even if the animation not ended from reloading of empty clip);
3) no spawnpoints in Gasworks at the bottom level of the map (like they were in original HL1) - because of that, bottom level feels extremely unused during the gameplay. Please add missing spawnpoints.
Thank you and keep up the good work!
The post was edited 2 times, last by Aynekko: added more bugs ().