Game trailers thread


#681

If it plays as good as it sounds like its going to, the story could be the most generic story ever and I wouldn’t mind. There are still flashbacks that seem to hold the noir style quite well, at least comparing it to what I remember from MP1.

If the story ends up being really good, then It’ll make it that much better.


#682

I just find it weird that I hear a lot of people complaining about this game not having the exact same atmosphere as the other 2 Max Payne games but I can’t help but feel that people would also be complaining if it had been the exact same as the other two. And I mean the story is still along the same lines, gang wars and stuff, it just happens to take place not entirely at night in a metropolitan area :stuck_out_tongue: .


#683

I’m looking forward to seeing what direction the new devs take. I’m more incensed about not having Sam Lake back to write the script though, honestly.


#684

That’s strange, because the trailer in question completely dispelled that feeling in me and confirmed the classic Noire style IS coming back.


#685

^ It’s a subjective view. Noir is definitely a difficult thing to pin down. You have obvious noir, which is all about a tense mood: dark streets, limited use of lighting, shadows, noises. Then there’s the less obvious. This is far more a case of cinematography; shown in camera angles, music, length of shots than anything else.

So it’s really up to you. Personally I think that Rockstar knows what they’re doing and have plenty of experience in making highly cinematic, tense thriller games; there have been moments in GTA games and RDR that display this quality extremely well, but none of us have been able to see anything about Max Payne 3 longer than a trailer to discern whether or not it is noir.

The trailer’s definitely noirish though, but that’s just a trailer. Get me some good music and rain effects and I can turn the Teletubbies into Philip Marlowe.


#686

Do it.

This is not a challenge to your point, but something I genuinely need to see.


#687

http://www.youtube.com/watch?v=GI53ydJaus8&feature=player_embedded
Because spreadsheets.


#688

http://www.youtube.com/watch?feature=player_embedded&v=DXIoEUq8YE8

Arma III’s got new lighting and animations. Looks pretty good. Still don’t know if I want to get it though.


#689

I tried to play Arma 2, but then I realized the numbers of keys on a keyboard were outnumbered by the things you had to do in this game, so I just said fuck it and never reinstalled it.


#690

jesus christ get rid of that fucking annoying lens flare for a start.


#691

Don’t look at the god damn sun then


#692

http://www.youtube.com/watch?v=A7Q8c8jnL3s&feature=youtu.be

So this is the official trailer for the DayZ mod for Arma 2. Pretty nice trailer if you ask me.


#693

http://www.youtube.com/watch?v=ShP5xn9Tz90&hd=1

New The Last of Us trailer. Looks fucking sexy as fuck.


#694

The game does look really nice, but we still haven’t seen any gameplay. They can make as good a trailer as they want but if the gameplay doesn’t work well, it’s not much of a game.


#695

Like with what happened to Dead Island.

Such a disappointment.


#696

Naughty Dog have a far better track record than Techland, though - and having read the various eyes-on demo previews, I can safely say I am greatly looking forward to it.

Plus, Dead Island’s trailer was more ‘concept’ than ‘execution’.


#697

http://www.youtube.com/watch?v=nXs5v-t9NwI&feature=g-u-u

Hitman, my childhood playing this game.


#698

http://www.youtube.com/watch?v=YxBSYit49c8&feature=g-all-lik

It’s like minecraft with more realistic graphics and physics and on an alien planet and beyond


#699

When I first saw “StarForge”, I thought of KotoR.

Neat game, though.


#700

That was fucking sweet. Minecraft eat your heart out.

Kinda goes to show how Minecraft isn’t exactly the best coded game in indie history (unless, of course, this is a hoax). Minecraft has a vertical limit of about 128 blocks, and they’re exactly that- blocks. This has procedural voxel terrain and they included a seamless atmosphere and space transition. That shit was impressive.