Hazard Course Remake (AVAILABLE NOW!)


#3201

Wonderful touch up!
The shiny vents now give more atmosphere to the area.


#3202

Nice polishing.


#3203

Better :3


#3204

Thankies, guys.
I posted this elsewhere so I’ll throw it here in case someone might be interested, but here’s another screenshot of the same area around this time last year.


#3205

Quite an improvement allright. Black Mesa (including Hazard Course) is just as immersive as Half-Life ever was.


#3206

Quite a significant improvement, especially in the 2 images. The lightning is much better and the room no longer feels so empty.


#3207

That’s quite the impressive transformation! I can’t help but think of the old BM developers’ adage- “When in doubt, add more pipes.”


#3208

Hahaha, yepyep, while most of the course (and Black Mesa, really) has pipes this room is definitely one of the most reliant on them. I feel all the chrome gives the room a unique, cleaner feeling, personally, so I went all out with it. This room also breaks my usual rule of avoiding super cubic/simple shape design, and is damned colorful, now. I was okay with it before, but now I’m very proud of it. ^~^


#3209

Definitely better.

And with this new version, I have new places to reach with the long jump module ^^

See the ladder

Damnit!


#3210

any news or updates on steam workshop release :slight_smile:


#3211

Unfortunately, no. We’re still waiting on full custom content support in the steam version, as otherwise much of the course won’t work as intended.


#3212

custom content like ??


#3213

Like pretty much the entire Hazard Course. Dialogue, choreography, scripts, face presets, and so on.


#3214

Basically everything that makes the course tick.
We could technically remove it all, but we’d have to re-work the level progression logic, and even then you’d just be running around a bunch of empty rooms with no instruction.


#3215

Any news ?


#3216

Situation hasn’t change :confused:


#3217

Hazard Course Chapter will be released on workshop ? or on next update ? but what about Uplink ?


#3218

We can’t release on Steam right now due to the reasons 4 posts above your first one. It’s out of our control.
We’ll let you guys know when there’s news.


#3219

Ah, one of the many glorious casualties of SteamPipe. :frowning:


#3220

I am highly unskilled in how this all works, but wouldn’t packing it all to a vpk with the recently updated tool contain all that choreography and whatnot? I thought the point of vpk’s is that they contained everything in one place for the game to reference.

Again, I know nothing, and have no doubt that it is not that simple. I should probably delete this post.