This issue has been discussed well in advance before by other team members, specifically with you regarding these trivial enhancement reports as seen earlier in this thread, and in private communications with you.
The vast majority of those bugs temporarily placed in “wontfix” status are in fact related to your reports, and not the community as a whole. Despite having had several lengthy pieces of advice from other members of the team on what to report and what not to report. I was requested to remedy the situation and come up with a solution, this is the most efficient solution I can think of currently within the limitations of this particular bugtracker, and I make no apology for that.
The vast majority of bugs reported by the rest of the community have in fact been relevant, I refer you to the initial post on “how to report an issue”
Every time the game crashes, it will create an MDMP (minidump) file in your SteamApps\username\source sdk base 2007 folder. Your crash will be the newest entry in that folder. If you attach the file to your report, it will help us track down and solve the issue.
If you have generally low performance, try decreasing your graphical settings. If your computer is lower-end, you should be lowering the display resolution, dropping the texture detail and disabling settings such as anti-aliasing. If you're getting noticeably worse performance than usual in one particular area, grab a screenshot of the problematic area with the showbudget panel enabled so we know where to start.
If you find something that doesn't behave as intended or you would expect, grab a screenshot and getpos information.
Type 'status' into your console and get the map name.
Type 'getpos' into your console, and copy-paste the co-ordinates it spits out.
Explain in your post what you were doing, what you thought should happen, and what did happen.
If you find that a weapon or NPC can be exploited, write down what you did and how you did it. If you find a portion of a map that can be exploited, grab a screenshot and getpos information (as above) and explain what you did and how you did it.
Whilst I appreciate that enhancements would be ideally included in patch 1.0, and I personally welcome them all being highlighted for future review in later patches, I considered the advice above to be pretty clear, and for the most part everyone has followed it, placed as it was in order to attempt to avoid overly trivial bugs being reported, bulking the bug tracker and making critical and major issues that need direct attention hard to find. I wasn’t aware however that the community needed additional “education” on this issue after Raminators official post.
I regret that you have been caused personal angst by this situation, and assure you that your efforts are in fact appreciated and considered useful by the level design team. However it is neccesary at the current time to concentrate on critical bugs and things that are plainly obvious, hence the setup of Raminators post. It does in fact take a considerable amount of time to test each bug report to verify the bug is reproducable and/or noticeable enough to qualify as a patch candidate.