Hi all. After attempting to create instances for use in my BMS map, they seem to compile into the game fine but I can’t fire any logic inputs to them. Nothing happens, and I get something like this when attempting it with ent_fire:
[tt]unhandled input: (trigger) -> (wt_trafficlight_greenlight_on), from (player,); target entity not found[/tt]
I’ve checked and double-checked all fixup names are correct with verification from outside sources additionally. I’ve also tried collapsing the instances and giving them the same fixup prefix and they work fine.
Are instances even supported in BMS, broken, or just not implemented? Please let me know. The instance VMF is attached.
trafficlights_array.zip (1.28 KB)