Just a little shamelessly promotion of a map I just finished making, it features a small map with lots of weapons and close combat. Players start with the “basic” weapons scattered around the map,
and more powerful weapons will spawn as the map is played. The health of each player has been increased, just a tiny tiny bit. Nothing to worry about.
The reason behind that is that I wanted to see how firefights would play out if they lasted a little longer. Just a tiny bit longer.
I hope I don’t have to touch displacements again.
If there are any bugs I’ll fix them asap, just don’t take the map too seriously.