I managed to convert the maps of the free version into object files so I could stitch them together in Blender. I found out that a lot of the maps overlap each other. For instance, in the attached picture, the foreground is the warehouse in We’ve Got Hostiles. The lumpy blue thing running through the yard is one of the tram tunnels from Inbound.
Now, maybe this has already been fixed for the paid version or maybe the developers don’t want to bother. Just thought I should bring it to someone’s attention. I thought of trying to rework the maps myself, but I haven’t a clue how to do that and I’d probably break something.
(For those wondering why I bothered importing the maps to Blender, I just wanted to build a map of the facility so I could fill in some of the gaps for my own story writing.)