ok, so I am still in Office Complex right now, but I’m going to give my review of the mod so far.
Already you can feel that the dev team have tried to make this their own and not just a straight clone with better graphics. I love the little changes which throw the player off balance. For example, not giving us the crowbar where we expected it to be. I was worried that I had missed it! But actually, it was a great idea to do this.
The dialogue is great and I love the jokes spread throughout.
I’m iffy with Eli’s voice (it just doesn’t seem quite right), but on the whole the voice acting is absolutely fantastic. Extremely professional.
The resonance cascade machine looks and feels like something real. The detail to the labs and offices is immersive. It feels like a real working facility.
This was one of the issues I had with the original HL game. There were hundreds of grey corridors and yet there didn’t actually seem to be anywhere for people to work. Just corridors connecting to more corridors and in between there was a room or two.
The BM team have made this feel like a real working complex.
I prefer the old Vortigun voices, but I understand why the change was made. I absolutely love the zombie gargles and moans. The Houndeyes are terrifying now that they have their super blast.
I haven’t even gotten to any soldiers yet, but from what I have seen so far I already know that the quality will be top notch.
Easily a 10/10.
Black Mesa improves upon and expands the Half Life world to a point we never imagined and to a level of quality unseen in other mods.
Ok, so I’m currently at On a Rail. I hate on a rail. So the fact that it’s shortened greatly pleases me (although I can imagine that it would cause a few tears amongst other players)
There have been many complaints about the Marines. I’m split on this issue; while they are indeed really difficult, I kind of think that they should be. They’re an elite military unit, so of course they should be able to give a scientist a real headache. But as has been mentioned, the MP5 does seem weak in your hands compared to when they use it. But this difficulty does create a different kind of gameplay. I found myself playing half life like I would play S.T.A.L.K.E.R. I was trying to conserve my ammo and health and look for more intelligent ways to take on enemies than just blasting my way in. In the original half life you could run into a room of 4 Marines and come out only losing a little health. If you try this in BMS you WILL die. So I’ve had far more use for grenades and trip mines than I ever did in the original.