So, my last laptop (roughly 4 years old) had what I thought was just a somewhat defective monitor- even at 100% brightness, it was very dim (so dim I had trouble seeing where, for instance, the Steam window borders ended and my black desktop began), had low saturation for colors, and had a green tint to it. I fiddled with the Windows monitor calibration settings and got it looking sort of OK by boosting the gamma up really high and turning down the green color; eventually I physically replaced the screen due to unrelated damage (see below) and that was both a little brighter and had what I thought was a more normal color balance; however I still had to turn up the gamma very high to match the screen on my previous laptop.
Fast forward to this winter and I’ve upgraded to an Asus FX705G… and, much to my surprise, the screen is also extremely dim and has very low saturation with a slight greenish tint! I suppose it’s possible that the specific model of laptop I had before had some kind of general defect with the type of screen used, but that same defect appearing in a completely different model from a completely different manufacturer strains my credulity. These aren’t exactly low-end laptops (although since I work in an engineering department where the laptop must be carted around near a bunch of heavy and/or sharp equipment I kind of prioritize durability and portability over performance, hence the above issue with damage) so I don’t think the screens are somehow all of inferior quality… has anyone else experienced issues like this over the last few years?
I can’t exactly take screenshots of the effect since it is confined to this monitor and not the RGB values of the images displayed; external monitors or television sets connected to the computer show a more normal image (but I don’t have one on hand with factory default settings so it’s possible I upped the saturation on the available ones a long time ago). I am wondering if this has something to do with the Windows 10 features for color calibration since those were introduced at about the same time I began having these problems, but if that was the case it’d affect TV screens as well… wouldn’t it?
This is a particular problem for me because even with the inbuilt gamma settings turned up to maximum Black Mesa looks very dark and undersaturated- I can change the lower-level graphics settings in the console to compensate, but I can’t do lighting for my maps properly when I have no idea if what I’m looking at has any relation to what someone with a “normal” monitor would be seeing.