So, over the past year or two I’ve fallen blindly in love with Hammer. It started out in Portal 2, when I wanted to recreate one of my favorite levels from Portal 1 in the newer aesthetic and found the ingame level maker atrociously limiting, and since then I’ve tried branching out to other games, including CS:GO, TF2 and Black Mesa.
But no matter where I go, or how long I think, there’s always one thing stopping me from doing it more:
Inspiration. I’m at a sort of artist’s block, if you will. I’m not exactly a master at Hammer, I’d honestly barely rank myself above a beginner, and I desperately want to learn more and create maps that I feel are worth releasing. But I don’t have anything to make.
I’ve redesigned almost all of Portal’s chambers countless times and even now, with the season incoming, I’m trying my hand at making a Halloween-themed ctf_turbine for TF2. But I don’t have any original ideas to push myself to keep going.
So, now that I’ve shared my life’s story in a short ramble, anyone have any inspiring ideas? Even if it’s something simple (actually I’d prefer simple considering my aforementioned skill-level), I just need an idea, something that hasn’t been done 10,000 times over, that pulls the right lever in my head to get me going, y’know?
Right now my only limitations are assets from the games I own (I wouldn’t mind learning to make those some day either, I already have Blender installed). For reference, I own every Source Engine Half-Life game, every Counter-Strike, TF2, both Portals, and L4D2. Oh and the Steam release of Black Mesa, naturally.
I hope I’m not asking too much.