Alright, just to kick things off. Halo is a generic uninspired shooter that’s attracted nothing but kids. It has an uninspired story like and repetitive level design that puts too much stress on backtracking. Goldeneye is what really streamlined console shooter controls (even though the N64 controller is unlike anything in existence and is untranslatable to any other console, therefore rendering any “control innovation” made on the console complete forfeit). This looks exactly the same as the last three games I never played. Blah Blah Blah. I get it. We all get it. Alright, now on the actual thread.
Holy shit, that BR is fuck ugly.
The new armor is growing on me, and the new permutations are nice. I like that they brought back the plated knuckles from the Halo 1 first person model.
Glad sprint is back.
The new sound design direction is nice.
The new OST direction does not hold a candle to Marty’s composition. That fast rhythm no substance shit doesn’t fly here. I hope other tracks are better.
The overall graphical improvements are cool. The sun shafts look damn nice compared to other implementations. The aesthetic has the detail of Reach with the vibrant color scheme of Halo 3, which I love. It can only get better from here, and it’s not bad atm. I also have to give em credit on the presentation. What we saw obviously wasn’t gussied up at all. The frank delivery helped sell me on 343’s efforts. I like it.
So, anyone else’s thoughts? Like, the people who actually care and are interested though.