So that’s King’s Quest VI down. This is probably my favourite so far, goes a long way of modernising. While V already upgraded the interface and graphics, it still stuck to the old gameplay a lot, this one removed a lot of the overly-cryptic bullshit such as randomly wandering in the desert or ocean and most of the puzzles and item locations actually made sense. The story and characters were also more fleshed out and developed, and the voice acting was far superior.
I also liked the fact that it moved away from the grid-based map to specific paths, which makes exploration and finding out what to do easier by reducing size and removing superfluous screens.
Most of this is just really to be expected, though, by being newer, the older games didn’t have the capabilities, and I don’t fault them for that.
And as for Mr. Soup’s question, I’m gonna go with Cedric. Jollo was definitely more annoying per se, but at least he wasn’t all over the game following you around.